General
Food is the basis for all production processes. With it, the basic raw materials wood, stone, straw and water can be collected, whereby certain drops can then come, which can then be processed further. Furthermore, food can be used to prepare the villagers ahead of time to fight the Romans.
Other currencies
- Sesterces
- Roman Helmets
- Food
- Resistance Points
- Guildpoints
- Experience Points
- Raw Material
- Specialities
Acquisition
Acquisition of food | ||
Image | Place | Details |
---|---|---|
Village Farm | Produces a food every 5 min. Initially, the village farm has a capacity of 20, which can be expanded to 30 through upgrades. | |
Southern Farm | Produces a food every 15 min. Initially, the Southern Farm has a capacity of 6, which can be expanded to 12 through upgrades. | |
Egyptian Farm | Produces a food every 5 min. Initially, the Egyptian Farm has a capacity of 10, which can be expanded to 19 through upgrades. | |
Boars |
There are 7 boar traces around the village, which will respawn after 7-10 minutes after killing a boar. Each boar gives 1 food when killed. | |
Gaulish fishing grounds | There are 11 fishing grounds, of which up to 7 will always appear. After fishing a fishing ground, a new fishing ground will randomly become fishable again after 20-35 minutes on the map. Each fishing gives one food. | |
Egyptian fishing grounds | There are 3 fishing grounds, of which up to 2 appear at a time. After fishing a fishing ground, a new fishing ground will randomly become fishable again after 20-35 minutes on the map. Each fishing gives one food. | |
Egyptian food fields | There are 6 food fields that regrow every 28 hours after being harvested. Each field gives one food. | |
Login bonus | On the sixth day of login in a month, there is 15 food as a daily reward. | |
Level up | For leveling up there are different amounts of food from level 2 to 9 (between 10 and 30 - not ascending!). From level 10 always 20 food. | |
Legions' final reward |
Depending on the legion's starting energy, there are between 1 and 6 food. | |
Gift Codes/System Messages | Irregular source of income, often larger amounts No longer used with the introduction of the mobile version! | |
Market | Only available for Roman helmets in different packages | |
Centurion Punch |
Every Punch of Centurions brings some food (except targets: Sea, Desert, Ice) |