Boxing ring General

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General

house boxingring.png

The boxing ring is the meeting place for the traditional village brawls.

Required level: 8

Building costs: 90 sestertes, 6 straw, 4 stones

Attack

When attacking, 3 villagers must be selected as attackers and a wager (goods) must be selected. To strengthen the villagers for battle, they can also be equipped with a weapon and/or a potion. When you click on "Accept" the fight begins. The battle is automatic - once started, there is no way to influence the battle. If you win, your bet will be returned twice. If you lose, it goes to the defender. However, it is possible to buy back the lost goods at a reduced rate by using Roman helmets.

Every fight, no matter what the outcome, has the possibility that there will be additional drops as a reward. These include anti-Roman weapons and materials to craft them, boxing ring potions, and boxing ring weapons.

There is also the possibility to deselect the opponent and get a new one assigned. It can be deselected as often as you like, but this costs more and more sesterces as the number increases:

1. Deselection: 100 Sesterzes
2. Deselection: 200 Sesterzes
3. Deselection: 500 Sesterzes
4. Deselection: 700 Sesterzes
5. Deselection: 1.000 Sesterzes
Each further Deselection: 1.000 Sesterzes


Defense

3 villagers must be selected for defense. These can be equipped with weapons and/or potions. A change in the list of residents is possible at any time. After your own village is attacked and the battle is lost, the village gains an 8-hour shield. During this time, the village cannot be attacked again. If your village wins in defense, no shield is created and the village can be attacked again immediately. This applies until a fight is lost and gets the protective shield. In addition, the following protective shields can be purchased in the market, which extend the current protection by the specified time: 

icon pvp shield wood.png
protective shield Wood: 08 h (Cost: 89 Roman Helmets)
icon pvp shield bronze.png
protective shield Bronze: 16 h (Cost: 119 Roman Helmets)
icon pvp shield silver.png
protective shield Silver: 48 h (Cost: 199 Roman Helmets)
icon pvp shield gold.png
protective shield Gold: 72 h (Cost: 269 Roman Helmets)

Attention: It should be noted that the protective shield expires as soon as your own village attacks another, even if a shield was bought!


Fighters and their max combat stats

Max stats of the fighters
Fighter Strength Health Defense Block Crit First strike Cooldown
Pointandclix 37 60 16 19% 19% 0 5 min
Ironix 35 46 15 20% 20% 0 40 min
Democratix 33 48 24 18% 18% 0 15 min
Baltix 32 51 25 17% 17% 0 1 h
Lyrix 31 50 19 16% 16% 10 2 h
Lunatix 30 50 21 16% 16% 10 3 min
Gardenia 31 42 28 18% 18% 10 2 h
Ekonomikrisis 24 54 17 20% 20% 0 3 h
Edifis 22 56 27 19% 19% 0 5 h
Egyptian Worker 20 52 20 17% 17% 10 2 h 30 min
  • The Egyptian Worker can be unlocked with 10,000 resistance points
  • Edifis can be unlocked with 20,000 resistance points
  • Ekonomikrisis can be unlocked with 35,000 resistance points


Weapons

Some weapons can be crafted in the production buildings in the village or in Alexandria. Some are only craftable during certain events. Others can only be bought from the merchant Ekonomikrisis for Sesterties. And there are those that are only available from the Step_Quests.

A full list of weapons can be found in the Weapons for the Boxing_Ring section.


Potions

Like the weapons for the boxing ring, these increase the characteristics of the villagers. However, apart from a few exceptional cases, they only have a durability of 1 and only strengthen one specific character trait. Most potions come in three sizes: small, medium, and large. These can be brewed at Statistix and in the Druid's_Circle, as well as at certain Events in other production buildings.

A full list of potions can be found in the Potions section.


Downgrade

Tournaments begin bi-weekly on a Monday at 00:00. They have a duration of exactly 14 days (i.e. until Sunday 23:59). After that, a new tournament begins immediately.

After each tournament ends, the league is downgraded:

from Gold 1 to the beginning of Gold 2

from Gold 2 to the beginning of Gold 3

from gold 3 to beginning silver 1

All leagues below Gold 3 remain without downgrades.


Individual Ranking

The tournament ranking list is divided into the following categories for the individual ranking:

Label

Points to

next step

Gold  250.000 
225.000  249.999 
200.000  224.999 
Silver  175.000  199.999 
125.000  174.999 
88.000  124.999 
Bronze  60.000  87.999 
42.000  59.999 
29.000  41.999 
Stone 19.000  28.999 
12.000  18.999 
7.300  11.999 
Wood 3.500  7.299 
1.200  3.499 
1.199

Which rewards are given for which league in the individual tournament can be read in the Individual Rating area.


Guild Ranking

The tournament ranking is divided into the following categories for the guild ranking:

Label Points to next step
Gold 1.000.000 +
Silver 360.000 999.999
Bronze 120.000 359.999
Stone 40.000 119.999
Wood 0 39.999

Which rewards are given for which league in the guild tournament can be read in the Guild_Rating area.


Scoring

Attacking a higher ranked player:

  • if you win, you get at least 300, but never more than 350 points
    (precise calculation: 299 plus (own rank minus opponent's rank) - but max. 350
  • if you lose, at least 75 but never more than 100 points will be deducted
    (precise calculation: 74 plus (own rank minus opponent's rank) - but max. 100


Attacking a lower ranked player:

  • if you win, you get at least 150, but never more than 200 points
    (precise calculation: 149 plus (own rank minus opponent's rank) - but max. 200
  • if you lose, at least 150 but never more than 200 points will be deducted
    (exact calculation: 149 plus (own rank minus the opponent's rank) - but max. 200


Defense against a higher ranked player:

  • if you win, you get at least 100 but never more than 120 points
    (precise calculation: 99 plus (own rank minus opponent's rank) - but max. 120
  • if you lose, at least 50 but never more than 60 points will be deducted
    (precise calculation: 49 plus (own rank minus opponent's rank) - but max. 60


Defense against a lower ranked player:

  • if you win, you get at least 50 but never more than 60 points
    (precise calculation: 49 plus (own rank minus opponent's rank) - but max. 60
  • if you lose, at least 100 but never more than 120 points will be deducted
    (precise calculation: 99 plus (own rank minus opponent's rank) - but max. 120


In a weekend of beatings, the points gained count double. The doubling applies to both attack and defense. In the event of a loss, the deduction of points is NOT doubled.


With each victorious battle, there are other rewards in addition to the double stake.


These consist of:

  • 1 to 3 XP
  • 13 to 38 Sesterzes
  • 3 Resistance points
  • 12 to 20 Guild points

The amount is not dependent on the "level" of victory. There are also no visible dependencies between the individual rewards.


Tournament Rewards

After two weeks the tournament ends and a new one begins. Depending on which league the village or guild is in, there are different rewards. One is for guild placement and is awarded to each guild member. The second is the one dependent on each player individually. The rewards come as messages in the mailbox. The single reward also appears after logging in and until now must be claimed immediately (resulting in an empty inbox message).

In order to qualify for the tournament rewards of the currently active tournament, a village must have attacked at least one other village within the specified 2 weeks. Please note that being attacked by another village does not' qualify for tournament rewards.


Individual Ranking

Individual Ranking
League RP Sesterzes* Goods Brawl Weapon Weapon Shield
Gold 1 6.000 250 RH 15x Goldbar 5x Spartanerhelm 1x Edelsteindolch 1x Goldener Wikingerschild
Gold 2 5.000 100 RH 15x roter Edelstein 4x Spartanerhelm 10x Ägyptisches Schwert 3x Silberner Wikingerschild
Gold 3 4.250 50 RH 15x Perle 3x Spartanerhelm 5x Ägyptisches Schwert 2x Silberner Wikingerschild
Silber 1 3.500 10.000 10x Golderz 5x Obelisk 5x Ausbalanciertes Schwert 1x Silberner Wikingerschild
Silber 2 3.000 8.000 10x Rübe 4x Obelisk 4x Ausbalanciertes Schwert 3x Bronzener Wikingerschild
Silber 3 2.500 7.000 10x Papyrus 3x Obelisk 3x Ausbalanciertes Schwert 2x Bronzener Wikingerschild
Bronze 1 4.000 5.500 10x Petersilie 4x Schwertfisch 5x Ausbalancierter Speer 1x Bronzener Wikingerschild
Bronze 2 1.750 5.000 10x Hase 3x Schwertfisch 4x Ausbalancierter Speer 4x Hochwertiger Schild
Bronze 3 1.500 4.500 10x Huhn 3x Schwertfisch 3x Ausbalancierter Speer 3x Hochwertiger Schild
Stein 1 1.000 4.000 5x Steinöl 3x Keule 4x Schwert 2x Hochwertiger Schild
Stein 2 875 3.000 5x Kohle 2x Keule 3x Schwert 3x Schild
Stein 3 750 1.500 5x Salz 1x Keule 2x Schwert 2x Schild
Holz 1 400 1.000 5x Flachs 3x Tisch 3x Einfaches Schwert 3x Einfacher Schild
Holz 2 250 500 5x Harz 2x Tisch 2x Einfaches Schwert 2x Einfacher Schild
Holz 3 100 250 5x Eisenerz 3x Tisch 1x Einfaches Schwert 1x Einfacher Schild
  • Abkürzung RH steht für Römerhelme, die in den Goldligen anstelle von den Sesterzen vergeben werden.

Gildenwertung

Gildenwertung
Bezeichnung WP Sesterze Gilden-XP Prügeltrank Waffe Helm/Schild
Gold 4.000 5.000 1.000 5x Großer Trank der Stärke 3x Ausbalanciertes Schwert 2x Hochwertiger Schild
Silber 2.500 3.500 750 4x Großer Trank des kritischen Treffers 2x Ägyptisches Schwert 2x Gehörnter Helm
Bronze 1.250 2.500 600 4x Großer Trank der Heilung 2x Ausbalancierter Speer 1x Schild
Stein 500 1.000 250 3x Großer Trank der Lebensenergie 2x Peitsche 1x Gehörnter Helm
Holz 200 400 100 3x Mittlerer Trank der Verteidigung 1x Schwert 2x Einfacher Schild
Last modified on 3 February 2023, at 12:57