Difference between revisions of "Wells"

(Egyptian Well)
(Oasis Well)
 
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||[[File:Resources Egyptian wells.png|100x100px]]
 
||[[File:Resources Egyptian wells.png|100x100px]]
||Drawing from the Egyptian well also costs one food.
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||Drawing from the Oasis well also costs one food.
  
 
However, there is no guarantee that Water will actually be drawn from the oasis - instead other goods will be brought to the surface. In addition to Water, Sand can also be extracted from the well with a very high probability. With a low probability there are Egyptian Fish, Rock Oil and like in Gaul with a VERY low probability Roman Helmets with additional Sesterces.
 
However, there is no guarantee that Water will actually be drawn from the oasis - instead other goods will be brought to the surface. In addition to Water, Sand can also be extracted from the well with a very high probability. With a low probability there are Egyptian Fish, Rock Oil and like in Gaul with a VERY low probability Roman Helmets with additional Sesterces.
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[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:1_All_Pages]]
 
[[Category:1_All_Pages]]
 
[[Category:Egypt]]
 
[[Category:Egypt]]

Latest revision as of 10:20, 24 February 2023

Village Well

Resources Gallic wells.png The village well provides 1 Water for 1 Food.

There is a rare chance to get additional sesterces and a VERY rare chance to get additional Roman Helmets.

There are no XP for drawing from the village well.


Oasis Well

Resources Egyptian wells.png Drawing from the Oasis well also costs one food.

However, there is no guarantee that Water will actually be drawn from the oasis - instead other goods will be brought to the surface. In addition to Water, Sand can also be extracted from the well with a very high probability. With a low probability there are Egyptian Fish, Rock Oil and like in Gaul with a VERY low probability Roman Helmets with additional Sesterces.

In Egypt, two XP are distributed for each scoop.


Last modified on 24 February 2023, at 10:20