Difference between revisions of "Metzgerei"

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(Merchandise)
Line 16: Line 16:
 
{| class="B1table"
 
{| class="B1table"
 
|-
 
|-
| colspan="6"|Upgrades - Butcher
+
| colspan="6"|Upgrades - Metzgerei
  
 
|-
 
|-
Line 168: Line 168:
 
|}
 
|}
  
==Recipes==
+
==Rezepte==
 
{| class="R1table"
 
{| class="R1table"
 
|-
 
|-
| colspan="8"|Recipes - Butcher
+
| colspan="8"|Rezepte - Metzgerei
 
|-
 
|-
!|'''Recipe'''
+
!|'''Rezept'''
!|'''Icon'''
+
!|'''Bild'''
!|'''Butcher level'''
+
!|
!|'''Unlock cost (sesterce)<br data-attributes="%20/">'''
+
'''Level'''
!|'''Base crafting duration'''
+
 
!|'''Sell price (sesterce; sold from inventory)'''
+
'''(Metzgerei)'''
!|'''Ingredients'''
+
 
!|'''Merchandise effect'''
+
!|'''Rezeptkosten'''
 +
!|'''Herstellunsgzeit'''
 +
!|
 +
'''Verkaufspreis'''
 +
 
 +
'''(ans System)'''
 +
 
 +
!|'''Zutaten....'''
 +
!|'''Einnahmen'''
 
|-
 
|-
||Gaul Soup
+
||Gallische Suppe
 
||[[File:item_gaul_soup_110x110.png]]
 
||[[File:item_gaul_soup_110x110.png]]
 
||2
 
||2
 
||50
 
||50
||1 hour
+
||1 Stunde
 
||160
 
||160
||3 boar bones, 2 water
+
||
||320 sesterce in 2 hours
+
3 Knochen
 +
 
 +
2 Wasser
 +
 
 +
||320 Sesterze in 2 Stunden
 
|-
 
|-
||Nordic Sausage
+
||Nordische Wurst
 
||[[File:item_nordic_sausage_110x110.png]]
 
||[[File:item_nordic_sausage_110x110.png]]
 
||3
 
||3
 
||600
 
||600
||1,5 hours
+
||1,5 Stunden
 
||200
 
||200
||2 entrails, 1 parsley, 1 rabbit
+
||
||520 sesterce in 2 hours
+
2 Gedärme
 +
 
 +
1 Petersilie
 +
 
 +
1 Hase
 +
 
 +
||520 Sesterze in 2 Stunden
 
|-
 
|-
||Roasted Chicken
+
||
 +
Gebratenes
 +
 
 +
Hühchen
 +
 
 
||[[File:item_roasted_chicken_110x110.png]]
 
||[[File:item_roasted_chicken_110x110.png]]
 
||4
 
||4
 
||800
 
||800
||1,75 hours
+
||1,75 Stunden
 
||233
 
||233
||3 beetroot, 1 chicken, 1 parsley, 1 salt
+
||
||700 sesterce in 1 hour
+
3 Rüben
 +
 
 +
1 Huhn
 +
 
 +
1 Petersilie 1 Salz
 +
 
 +
||700 Sesterze in 1 Stunden
 
|}
 
|}
  
==Merchandise==
+
==Waren==
 
The production cycle of the Butcher is 3 minutes. This means that every 3 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).
 
The production cycle of the Butcher is 3 minutes. This means that every 3 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).
  
Line 272: Line 300:
 
|}
 
|}
  
==Decorations==
+
==Dekoration==
 
{| class="invtable_align_left"
 
{| class="invtable_align_left"
 
|-
 
|-
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{| class="D1table"
 
{| class="D1table"
 
|-
 
|-
| colspan="5"|Decorations - Butcher
+
| colspan="5"|Dekoration - Metzgerei
  
 
|-
 
|-
 
!|'''Name'''
 
!|'''Name'''
!|'''Image'''
+
!|'''Bild'''
!|'''Cost'''
+
!|'''Kosten'''
!|'''Effect'''
+
!|'''Effekt'''
!|'''Building level'''
+
!|'''Level'''
 
|-
 
|-
||Small fire
+
||
 
||[[File:deco1a_butcher_130x130.png]]
 
||[[File:deco1a_butcher_130x130.png]]
||150 Roman Helmets
+
||150 Römerhelme
||Increases sesterce generation by 1 per cycle
+
||Erhöht die Produktion um 1 Sesterze pro Zyklus
 
||1
 
||1
 
|-
 
|-
||Medium fire
+
||
 
||[[File:deco1b_butcher_130x130.png]]
 
||[[File:deco1b_butcher_130x130.png]]
||350 Roman Helmets
+
||350 Römerhelme
||Increases sesterce generation by 2 per cycle
+
||Erhöht die Produktion um 2 Sesterze pro Zyklus
 
||4
 
||4
 
|-
 
|-
||Big fire
+
||
 
||[[File:deco1c_butcher_130x130.png]]
 
||[[File:deco1c_butcher_130x130.png]]
||700 Roman Helmets
+
||700 Römerhelme
||Increases sesterce generation by 3 per cycle
+
||Erhöht die Produktion um 3 Sesterze pro Zyklus
 
||8
 
||8
 
|-
 
|-
||Chopping block
+
||
 
||[[File:deco2a_butcher_130x130.png]]
 
||[[File:deco2a_butcher_130x130.png]]
||120 Roman Helmets
+
||120 Römerhelme
||Increases maximum capacity by 100
+
||Erhöht die Lagerkapazität um 100
 
||1
 
||1
 
|-
 
|-
||Butchers bench
+
||
 
||[[File:deco2b_butcher_130x130.png]]
 
||[[File:deco2b_butcher_130x130.png]]
||350 Roman Helmets
+
||350 Römerhelme
||Increases maximum capacity by 200
+
||Erhöht die Lagerkapazität um 200
 
||4
 
||4
 
|-
 
|-
||Shambles
+
||
 
||[[File:deco2c_butcher_130x130.png]]
 
||[[File:deco2c_butcher_130x130.png]]
||700 Roman Helmets
+
||700 Römerhelme
||Increases maximum capacity by 300
+
||Erhöht die Lagerkapazität um 300
 
||8
 
||8
 
|}
 
|}
  
 
[[Category:Deutsch]]
 
[[Category:Deutsch]]

Revision as of 11:49, 7 March 2017

Allgemeines

File:Market_Butcher_400x400.png 

The Butcher, like the Fish Market and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Fish Market (and by one of the two decorations).

The butcher is available from the beginning and does not need to be built.

Initial capacity: 300 sesterce


Upgrades

Upgrades - Metzgerei
Level Upgrade Sesterce needed Items needed Village level Base upgrade time
2

Unlock first merchandise slot

Recipe: "Gaul Soup"

100 2 entrails, 5 straw, 5 wood 1 30 seconds
3

Unlock second merchandise slot

Recipe: "Nordic Sausage"

500 4 entrails, 10 straw, 10 wood 4 5 minutes
4

Revenue +1

Recipe: "Roasted Chicken"

1000 6 entrails, 15 straw, 15 wood 7 20 minutes
5

Maximum capacity +100

2000 8 entrails, 20 straw, 20 wood 10 1 hour
6 Revenue +1 4000 10 entrails, 25 straw, 25 wood 13 2 hours
7 Unlock third merchandise slot 8000 12 entrails, 30 straw, 30 wood 16 4 hours
8

Revenue +1

16000 14 entrails, 35 straw, 35 wood 19 8 hours
9

Maximum capacity +100

24000 16 entrails, 40 straw, 40 wood 22 16 hours
10

Revenue +1

32000 18 entrails, 45 straw, 45 wood 25 24 hours
11 Unlock fourth merchandise slot 40000 20 entrails, 50 straw, 50 wood 28 36 hours
12

Revenue +1

52000 22 entrails, 55 straw, 55 wood 30 52 hours
13 Maximum capacity +100 64000 24 entrails, 60 straw, 60 wood 32 68 hours
14 Revenue +1 76000 26 entrails, 65 straw, 65 wood 34 84 hours
15 Revenue +1 88000 28 entrails, 70 straw, 70 wood 36 96 hours
16 Revenue +1 104000 30 entrails, 75 straw, 75 wood 38 102 hours
17 Maximum capacity +100 120000 32 entrails, 80 straw, 80 wood 40 108 hours
18 Revenue +1 136000 34 entrails, 85 straw, 85 wood 42 112 hours

Rezepte

Rezepte - Metzgerei
Rezept Bild

Level

(Metzgerei)

Rezeptkosten Herstellunsgzeit

Verkaufspreis

(ans System)

Zutaten.... Einnahmen
Gallische Suppe File:item gaul soup 110x110.png 2 50 1 Stunde 160

3 Knochen

2 Wasser

320 Sesterze in 2 Stunden
Nordische Wurst File:item nordic sausage 110x110.png 3 600 1,5 Stunden 200

2 Gedärme

1 Petersilie

1 Hase

520 Sesterze in 2 Stunden

Gebratenes

Hühchen

File:item roasted chicken 110x110.png 4 800 1,75 Stunden 233

3 Rüben

1 Huhn

1 Petersilie 1 Salz

700 Sesterze in 1 Stunden

Waren

The production cycle of the Butcher is 3 minutes. This means that every 3 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).

The base sesterce generation per cycle is 6. It can be increased by certain building upgrade levels and decorations (see below).

Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time. At the end of the last cycle, the merchandise item is consumed.


Waren - Metzgerei
Ware Bild Sesterze je Zyklus (3 Minuten) Anzahl der Zyklen Gesammtsumme
Gedärm File:item entrails 110x110.png 4 20 80
Wildschweinknochen File:item boar bone 110x110.png 5 20 100
Huhn File:item chicken 110x110.png 7 20 140
Hase File:item rabbit 110x110.png 8 20 160
Gallische Suppe File:item gaul soup 110x110.png 8 40 320
Nordische Wurst File:item nordic sausage 110x110.png 13 40 520
Gebratenes Hühnchen File:item roasted chicken 110x110.png 14 20 700

Dekoration

File:Market_fully_decorated_Butcher_400x400.png  The Butcher, like all production buildings, has two decoration slots: one decoration can be purchased for sesterce, the other for Roman Helmets. Apart from upgrading the look of your building, the decorations provide valuable bonuses.




Dekoration - Metzgerei
Name Bild Kosten Effekt Level
deco1a butcher 130x130.png 150 Römerhelme Erhöht die Produktion um 1 Sesterze pro Zyklus 1
deco1b butcher 130x130.png 350 Römerhelme Erhöht die Produktion um 2 Sesterze pro Zyklus 4
deco1c butcher 130x130.png 700 Römerhelme Erhöht die Produktion um 3 Sesterze pro Zyklus 8
deco2a butcher 130x130.png 120 Römerhelme Erhöht die Lagerkapazität um 100 1
deco2b butcher 130x130.png 350 Römerhelme Erhöht die Lagerkapazität um 200 4
deco2c butcher 130x130.png 700 Römerhelme Erhöht die Lagerkapazität um 300 8
Authors
Anamatt