Changes

Fish market

40 bytes added, 7 years ago
/* Merchandise */
||[[File:tip_asterix_80x120.png]]
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The system actually works in a way that an item added as merchandise will grant its bonus sesterce with the next "tick(s)" (end of cycles). For example: the timer indicates that the current cycle ends in 5 minutes ("+x in 00:05:00"). If you add a beetroot smelly fish to the merchandise slot now, you will gain the an additional 90 20 sesterce in 5 minutes when the current cycle is overand another 20 sesterce in 35 minutes.
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!|'''Item'''
!|'''Icon'''
!|'''Sesterce gain per cycle (45 30 minutes)'''
!|'''Number of cycles'''
!|'''Total sesterce gain'''
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