Butcher

DETAILS
[+/-]

Widgets

Widgets<bs-widget-edit>

Wanted pages
Who is online?
From Asterix & Friends - Wiki
Revision as of 15:35, 3 March 2017 by Ime-admin (Talk | contribs)

Jump to: navigation, search
Market Butcher 400x400.png

The Butcher, like the Fish Market and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Fish Market (and by one of the two decorations).

The butcher is available from the beginning and does not need to be built.

Initial capacity: 300 sesterce


Upgrades

Upgrades - Butcher
Level Upgrade Sesterce needed Items needed Village level Base upgrade time
2

Unlock first merchandise slot

Recipe: "Gaul Soup"

100 2 entrails, 5 straw, 5 wood 1 30 seconds
3

Unlock second merchandise slot

Recipe: "Nordic Sausage"

500 4 entrails, 10 straw, 10 wood 4 5 minutes
4

Revenue +1

Recipe: "Roasted Chicken"

1000 6 entrails, 15 straw, 15 wood 7 20 minutes
5

Maximum capacity +100

2000 8 entrails, 20 straw, 20 wood 10 1 hour
6 Revenue +1 4000 10 entrails, 25 straw, 25 wood 13 2 hours
7 Unlock third merchandise slot 8000 12 entrails, 30 straw, 30 wood 16 4 hours
8

Revenue +1

16000 14 entrails, 35 straw, 35 wood 19 8 hours
9

Maximum capacity +100

24000 16 entrails, 40 straw, 40 wood 22 16 hours
10

Revenue +1

32000 18 entrails, 45 straw, 45 wood 25 24 hours
11 Unlock fourth merchandise slot 40000 20 entrails, 50 straw, 50 wood 28 36 hours
12

Revenue +1

52000 22 entrails, 55 straw, 55 wood 30 52 hours
13 Maximum capacity +100 64000 24 entrails, 60 straw, 60 wood 32 68 hours
14 Revenue +1 76000 26 entrails, 65 straw, 65 wood 34 84 hours
15 Revenue +1 88000 28 entrails, 70 straw, 70 wood 36 96 hours
16 Revenue +1 104000 30 entrails, 75 straw, 75 wood 38 102 hours
17 Maximum capacity +100 120000 32 entrails, 80 straw, 80 wood 40 108 hours
18 Revenue +1 136000 34 entrails, 85 straw, 85 wood 42 112 hours

Recipes

Recipes - Butcher
Recipe Icon Butcher level Unlock cost (sesterce)
Base crafting duration Sell price (sesterce; sold from inventory) Ingredients Merchandise effect
Gaul Soup File:item gaul soup 110x110.png 2 50 1 hour 160 3 boar bones, 2 water 320 sesterce in 2 hours
Nordic Sausage File:item nordic sausage 110x110.png 3 600 1,5 hours 200 2 entrails, 1 parsley, 1 rabbit 520 sesterce in 2 hours
Roasted Chicken File:item roasted chicken 110x110.png 4 800 1,75 hours 233 3 beetroot, 1 chicken, 1 parsley, 1 salt 700 sesterce in 1 hour

Merchandise

The production cycle of the Butcher is 3 minutes. This means that every 3 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).

The base sesterce generation per cycle is 6. It can be increased by certain building upgrade levels and decorations (see below).

Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time. At the end of the last cycle, the merchandise item is consumed.


Merchandise - Butcher
Item Icon Sesterce gain per cycle (3 minutes) Number of cycles Total sesterce gain
Entrails File:item entrails 110x110.png 4 20 80
Boar Bones File:item boar bone 110x110.png 5 20 100
Chicken File:item chicken 110x110.png 7 20 140
Rabbit File:item rabbit 110x110.png 8 20 160
Gaul Soup File:item gaul soup 110x110.png 8 40 320
Nordic Sausage File:item nordic sausage 110x110.png 13 40 520
Roasted Chicken File:item roasted chicken 110x110.png 14 20 700

Decorations

Market fully decorated Butcher 400x400.png The Butcher, like all production buildings, has two decoration slots: one decoration can be purchased for sesterce, the other for Roman Helmets. Apart from upgrading the look of your building, the decorations provide valuable bonuses.




Decorations - Butcher
Name Image Cost Effect Building level
Small fire deco1a butcher 130x130.png 150 Roman Helmets Increases sesterce generation by 1 per cycle 1
Medium fire deco1b butcher 130x130.png 350 Roman Helmets Increases sesterce generation by 2 per cycle 4
Big fire deco1c butcher 130x130.png 700 Roman Helmets Increases sesterce generation by 3 per cycle 8
Chopping block deco2a butcher 130x130.png 120 Roman Helmets Increases maximum capacity by 100 1
Butchers bench deco2b butcher 130x130.png 350 Roman Helmets Increases maximum capacity by 200 4
Shambles deco2c butcher 130x130.png 700 Roman Helmets Increases maximum capacity by 300 8
Authors
Anamatt