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691 bytes removed, 7 years ago
/* Merchandise */
Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time.
 
 
{| class="tipbox"
|-
||[[File:tip_asterix_80x120.png]]
||
The system actually works in a way that an item added as merchandise will grant its bonus sesterce with the next "tick(s)" (end of cycles). For example: the timer indicates that the current cycle ends in 5 minutes ("+x in 00:05:00"). If you add a smelly fish to the merchandise slot now, you will gain an additional 20 sesterce in 5 minutes when the current cycle is over and another 20 sesterce in 35 minutes.
 
|}
!|'''Item'''
!|'''Icon'''
!|'''Sesterce gain per cycle (30 3 minutes)'''
!|'''Number of cycles'''
!|'''Total sesterce gain'''
|-
||Smelly fishEntrails||[[File:item_smelly_fish_110x110item_entrails_110x110.png]]||4
||20
||2||4080
|-
||FishBoar Bones||[[File:item_fish_110x110item_boar_bones_110x110.png]]||305||220||60100
|-
||Egyptian FishChicken||[[File:item_Egyptian_fish_110x110item_chicken_110x110.png]]||407||220||80140
|-
||Fish on a SpearRabbit||[[File:item_fish_spear_110x110item_rabbit_110x110.png]]||608||4||240|-||Crab||[[File:item_crab_110x110.png]]||80||220
||160
|-
||OysterGaul Soup||[[File:item_oyster_110x110item_gaul_soup_110x110.png]]||1008||240||200320
|-
||Fish SoupNordic Sausage||[[File:item_fish_soup_110x110item_nordic_sausage_110x110.png]]||10013||440||400520
|-
||LobsterRoasted Chicken||[[File:item_lobster_110x110item_roasted_chicken_110x110.png]]||13014||220||260|-||Egyptian Fish Stew||[[File:item_egyptian_fishstew_110x110.png]]||155||4||620|-||Oyster a la Lemon||[[File:item_oyster_a_la_lemon_110x110.png]]||420||2||840700
|}
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