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Buildings General

64 bytes added, 1 year ago
/* Swap buildings */
===Craft Buildings===
Craft buildings are the carpenter's shop, the stonemason, the blacksmith's shop, the leatherworker and the tailor's shop in the village. In Alexandria it is Numerobis' workshop. These buildings are used to craft anything used in the game that is not a drop or buy-only item. Each crafting building upgrade opens a new crafting recipe, gives up to a 25% chance to drop a small amount of sesterces, reduces the crafting time for that building, or gives a chance to drop an item useful for that building. When a new recipe is made available through an upgrade, it must be unlocked with sesterces in order to be used. Up to 3 identical items can be crafted commissioned in each building at the same time. These are made one after the other. Different items in the same building can '''not''' be craftedcommissioned.
==Swap buildings==
In the village there are two types of building plots on which buildings can be erected, for residential and production buildings respectively, indicated by different wooden signs: "Building plot for a residential building" and "Building plot for a production building". (One property space for production buildings remains free)
The position of a building can be exchanged with another building of the same type for an individual village layout. The function can be found in the radial menu of the buildings and costs 400 sesterces per process.
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[[Category:Buildings]][[Category:1_All_Pages]]
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