Upgrades
Upgrades - Fish Market | |||||
Level | Upgrade | Sesterce needed | Items needed | Village level | Base upgrade time |
---|---|---|---|---|---|
2 |
Unlock first merchandise slot Recipe: "Fish on a Spear" |
100 | 2 fish, 5 stone, 5 straw | 16 | 30 seconds |
3 |
Unlock second merchandise slot Recipe: "Fish Soup" |
500 | 4 fish, 10 stone, 10 straw | 19 | 5 minutes |
4 |
Revenue +10 Recipe: "Oyster a la Lemon" Recipe: "Egyptian Fish Stew" |
1000 | 6 fish, 15 stone, 15 straw | 22 | 20 minutes |
5 |
Maximum capacity +100 |
2000 | 8 fish, 20 stone, 20 straw | 25 | 1 hour |
6 | Revenue +10 | 4000 | 10 fish, 25 stone, 25 straw | 28 | 2 hours |
7 | Unlock third merchandise slot | 8000 | 12 fish, 30 stone, 30 straw | 31 | 4 hours |
8 |
Revenue +10 |
16000 | 14 fish, 35 stone, 35 straw | 34 | 8 hours |
9 |
Maximum capacity +100 |
24000 | 16 fish, 40 stone, 40 straw | 37 | 16 hours |
10 |
Revenue +10 |
32000 | 18 fish, 45 stone, 45 straw | 40 | 24 hours |
11 | Unlock fourth merchandise slot | 40000 | 20 fish, 50 stone, 50 straw | 42 | 36 hours |
12 |
Revenue +10 |
52000 | 22 fish, 55 stone, 55 straw | 44 | 52 hours |
13 | Maximum capacity +100 | 64000 | 24 fish, 60 stone, 60 straw | 46 | 68 hours |
14 | Revenue +10 | 76000 | 26 fish, 65 stone, 65 straw | 48 | 84 hours |
15 | Revenue +10 | 88000 | 28 fish, 70 stone, 70 straw | 50 | 96 hours |
16 | Revenue +10 | 104000 | 30 fish, 75 stone, 75 straw | 52 | 102 hours |
17 | Maximum capacity +100 | 120000 | 32 fish, 80 stone, 80 straw | 54 | 108 hours |
18 | Revenue +10 | 136000 | 34 fish, 85 stone, 85 straw | 56 | 112 hours |
Recipes
Recipes - Fish Market | |||||||
Recipe | Icon | Tavern level | Unlock cost (sesterce) |
Base crafting duration | Sell price (sesterce; sold from inventory) | Ingredients | Merchandise effect |
---|---|---|---|---|---|---|---|
Fish on a Spear | File:item gaulish stew 110x110.png | 2 | 200 | 1 hour | 72 | 3 fish, 1 poor spear | 240 sesterce in 2 hours |
Fish Soup | File:item warriors special 110x110.png | 3 | 600 | 1,5 hours | 128 | 1 crab, 1 fish, 2 smelly fish, 2 water | 400 sesterce in 2 hours |
Oyster a la Lemon | File:item egyptian stew 110x110.png | 4 | 800 | 1,75 hours | 280 | 1 lemon, 2 oysters, 1 parsley, 1 water | 840 sesterce in 1 hour |
Egyptian Fish Stew | 4 | 1400 | 2 hours | 354 | 1 date, 2 Egyptian fish, 1 lemon, 3 water | 620 sesterce in 2 hours |
Merchandise
The production cycle of the Fish Market is 30 minutes. This means that every 30 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).
The base sesterce generation per cycle is 120. It can be increased by certain building upgrade levels and decorations (see below).
Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time.
Merchandise - Fish Market | ||||
Item | Icon | Sesterce gain per cycle (45 minutes) | Number of cycles | Total sesterce gain |
---|---|---|---|---|
Beetroot | File:item beetroot 110x110.png | 90 | 1 | 90 |
Parsley | File:item parsley 110x110.png | 110 | 1 | 110 |
Strawberry | File:item strawberry 110x110.png | 240 | 1 | 240 |
Cervisia barrel | File:item cervisia barrel 110x110.png | 260 | 1 | 260 |
Wine barrel | File:item wine barrel 110x110.png | 300 | 1 | 300 |
Gaul Stew | File:item gaulish stew 110x110.png | 120 | 3 | 360 |
Warriors Special | File:item warriors special 110x110.png | 180 | 3 | 540 |
Egyptian Stew | File:item egyptian stew 110x110.png | 920 | 1 | 920 |