Fish market

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Market fish market 400x400.png

The Fish Market, like the Butcher and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Fish Market (and by one of the two decorations).

The Fish Market is available to build at level 16.

Cost to build: 2400 sesterce, 8 stone blocks, 22 straw, 20 wood, 8 wooden planks

Initial capacity: 900 sesterce


Upgrades

Upgrades - Fish Market
Level Upgrade Sesterce needed Items needed Village level Base upgrade time
2

Unlock first merchandise slot

100 1 empty barrel, 5 stone, 5 straw 30 30 seconds
3

Unlock second merchandise slot

500 2 empty barrels, 10 stone, 10 straw 33 5 minutes
4

Revenue +25

1000 3 empty barrels, 15 stone, 15 straw 36 20 minutes
5

Maximum capacity +100

2000 1 cervisia barrel, 20 stone, 20 straw 39 1 hour
6 Revenue +25 4000 25 stone, 25 straw, 1 wine barrel 42 2 hours
7 Unlock third merchandise slot 8000 2 cervisia barrels, 30 stone, 30 straw 45 4 hours
8

Revenue +25

16000 35 stone, 35 straw, 2 wine barrels 48 8 hours
9

Maximum capacity +100

24000 4 cervisia barrels, 40 stone, 40 straw 51 16 hours
10

Revenue +25

32000 45 stone, 45 straw, 4 wine barrels 54 24 hours
11 Unlock fourth merchandise slot 40000 6 cervisia barrels, 50 stone, 50 straw 56 36 hours
12

Revenue +25

52000 55 stone, 55 straw, 6 wine barrels 58 52 hours
13 Maximum capacity +100 64000 8 cervisia barrels, 60 stone, 60 straw 60 68 hours
14 Revenue +25 76000 8 wine barrels, 65 stone, 65 straw 62 84 hours
15 Revenue +25 88000 10 cervisia barrels, 70 stone, 70 straw 64 96 hours
16 Revenue +25 104000 75 stone, 75 straw, 10 wine barrels, 10 wine barrels 66 102 hours
17 Maximum capacity +100 120000 12 cervisia barrel, 80 stone, 80 straw 68 108 hours
18 Revenue +25 136000 85 stone, 85 straw, 12 wine barrels 70 112 hours

Recipes

Recipes - Fish Market
Recipe Icon Tavern level Unlock cost (sesterce)
Base crafting duration Sell price (sesterce; sold from inventory) Ingredients Merchandise effect
Gaul Stew File:item gaulish stew 110x110.png 2 200 1 hour 117 2 beetroot, 2 food, 1 parsley 360 sesterce in 2,25 hours
Warriors Special File:item warriors special 110x110.png 3 600 1,5 hours 173 3 entrails, 2 mushrooms, 1 rabbit, 1 salt 540 sesterce in 2,25 hours
Egyptian Stew File:item egyptian stew 110x110.png 4 800 1,75 hours 306 1 chicken, 2 dates, 1 strawberry, 2 water 920 sesterce in 45 minutes

Merchandise

The production cycle of the Fish Market is 30 minutes. This means that every 30 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).

The base sesterce generation per cycle is 120. It can be increased by certain building upgrade levels and decorations (see below).

Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time.


tip asterix 80x120.png

The system actually works in a way that an item added as merchandise will grant its bonus sesterce with the next "tick(s)" (end of cycles). For example: the timer indicates that the current cycle ends in 5 minutes ("+x in 00:05:00"). If you add a beetroot to the merchandise slot now, you will gain the additional 90 sesterce in 5 minutes when the current cycle is over.


Merchandise - Fish Market
Item Icon Sesterce gain per cycle (45 minutes) Number of cycles Total sesterce gain
Beetroot File:item beetroot 110x110.png 90 1 90
Parsley File:item parsley 110x110.png 110 1 110
Strawberry File:item strawberry 110x110.png 240 1 240
Cervisia barrel File:item cervisia barrel 110x110.png 260 1 260
Wine barrel File:item wine barrel 110x110.png 300 1 300
Gaul Stew File:item gaulish stew 110x110.png 120 3 360
Warriors Special File:item warriors special 110x110.png 180 3 540
Egyptian Stew File:item egyptian stew 110x110.png 920 1 920

Decorations

Market fully decorated fish market 400x400.png The Fish Market, like all production buildings, has two decoration slots: one decoration can be purchased for sesterce, the other for Roman Helmets. Apart from upgrading the look of your building, the decorations provide valuable bonuses.




Decorations - Fish Market
Name Image Cost Effect Building level
Ornamental fish deco1a fish market 130x130.png 150 Roman Helmets Increases sesterce generation by 10 per cycle 1
Herring deco1b fish market 130x130.png 350 Roman Helmets Increases sesterce generation by 20 per cycle 4
Big fish deco1c fish market 130x130.png 700 Roman Helmets Increases sesterce generation by 30 per cycle 8
Small net deco2a fish market 130x130.png 120 Roman Helmets Increases maximum capacity by 100 1
Medium net deco2b fish market 130x130.png 350 Roman Helmets Increases maximum capacity by 200 4
Big net deco2c fish market 130x130.png 700 Roman Helmets Increases maximum capacity by 300 8
Authors
Anamatt