Difference between revisions of "Fish market"
[+/-]
Widgets
Widgets<bs-widget-edit>
From Asterix & Friends - Wiki
(→Merchandise) |
|||
Line 3: | Line 3: | ||
||[[File:Market_fish_market_400x400.png ]] | ||[[File:Market_fish_market_400x400.png ]] | ||
|| | || | ||
− | The Fish Market, like the Butcher and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Fish Market (and by one of the two decorations). | + | The Fish Market, like the Butcher and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Fish Market (and by one of the two decorations). |
− | The Fish Market | + | The Fish Market is available to build at level 16. |
Cost to build: 2400 sesterce, 8 stone blocks, 22 straw, 20 wood, 8 wooden planks | Cost to build: 2400 sesterce, 8 stone blocks, 22 straw, 20 wood, 8 wooden planks | ||
Initial capacity: 900 sesterce | Initial capacity: 900 sesterce | ||
+ | |||
|} | |} | ||
Line 177: | Line 178: | ||
!|'''Recipe''' | !|'''Recipe''' | ||
!|'''Icon''' | !|'''Icon''' | ||
− | !|''' | + | !|'''Fish Market level''' |
!|'''Unlock cost (sesterce)<br />''' | !|'''Unlock cost (sesterce)<br />''' | ||
!|'''Base crafting duration''' | !|'''Base crafting duration''' |
Revision as of 15:15, 3 March 2017
Contents
Upgrades
Upgrades - Fish Market | |||||
Level | Upgrade | Sesterce needed | Items needed | Village level | Base upgrade time |
---|---|---|---|---|---|
2 |
Unlock first merchandise slot Recipe: "Fish on a Spear" |
100 | 2 fish, 5 stone, 5 straw | 16 | 30 seconds |
3 |
Unlock second merchandise slot Recipe: "Fish Soup" |
500 | 4 fish, 10 stone, 10 straw | 19 | 5 minutes |
4 |
Revenue +10 Recipe: "Oyster a la Lemon" Recipe: "Egyptian Fish Stew" |
1000 | 6 fish, 15 stone, 15 straw | 22 | 20 minutes |
5 |
Maximum capacity +100 |
2000 | 8 fish, 20 stone, 20 straw | 25 | 1 hour |
6 | Revenue +10 | 4000 | 10 fish, 25 stone, 25 straw | 28 | 2 hours |
7 | Unlock third merchandise slot | 8000 | 12 fish, 30 stone, 30 straw | 31 | 4 hours |
8 |
Revenue +10 |
16000 | 14 fish, 35 stone, 35 straw | 34 | 8 hours |
9 |
Maximum capacity +100 |
24000 | 16 fish, 40 stone, 40 straw | 37 | 16 hours |
10 |
Revenue +10 |
32000 | 18 fish, 45 stone, 45 straw | 40 | 24 hours |
11 | Unlock fourth merchandise slot | 40000 | 20 fish, 50 stone, 50 straw | 42 | 36 hours |
12 |
Revenue +10 |
52000 | 22 fish, 55 stone, 55 straw | 44 | 52 hours |
13 | Maximum capacity +100 | 64000 | 24 fish, 60 stone, 60 straw | 46 | 68 hours |
14 | Revenue +10 | 76000 | 26 fish, 65 stone, 65 straw | 48 | 84 hours |
15 | Revenue +10 | 88000 | 28 fish, 70 stone, 70 straw | 50 | 96 hours |
16 | Revenue +10 | 104000 | 30 fish, 75 stone, 75 straw | 52 | 102 hours |
17 | Maximum capacity +100 | 120000 | 32 fish, 80 stone, 80 straw | 54 | 108 hours |
18 | Revenue +10 | 136000 | 34 fish, 85 stone, 85 straw | 56 | 112 hours |
Recipes
Recipes - Fish Market | |||||||
Recipe | Icon | Fish Market level | Unlock cost (sesterce) |
Base crafting duration | Sell price (sesterce; sold from inventory) | Ingredients | Merchandise effect |
---|---|---|---|---|---|---|---|
Fish on a Spear | File:item fish spear 110x110.png | 2 | 200 | 1 hour | 72 | 3 fish, 1 poor spear | 240 sesterce in 2 hours |
Fish Soup | File:item fish soup 110x110.png | 3 | 600 | 1,5 hours | 128 | 1 crab, 1 fish, 2 smelly fish, 2 water | 400 sesterce in 2 hours |
Oyster a la Lemon | File:item oyster a la lemon 110x110.png | 4 | 800 | 1,75 hours | 280 | 1 lemon, 2 oysters, 1 parsley, 1 water | 840 sesterce in 1 hour |
Egyptian Fish Stew | File:item egyptian fishstew 110x110.png | 4 | 1400 | 2 hours | 354 | 1 date, 2 Egyptian fish, 1 lemon, 3 water | 620 sesterce in 2 hours |
Merchandise
The production cycle of the Fish Market is 30 minutes. This means that every 30 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).
The base sesterce generation per cycle is 63. It can be increased by certain building upgrade levels and decorations (see below).
Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time.
Merchandise - Fish Market | ||||
Item | Icon | Sesterce gain per cycle (30 minutes) | Number of cycles | Total sesterce gain |
---|---|---|---|---|
Smelly fish | File:item smelly fish 110x110.png | 20 | 2 | 40 |
Fish | File:item fish 110x110.png | 30 | 2 | 60 |
Egyptian Fish | File:item Egyptian fish 110x110.png | 40 | 2 | 80 |
Fish on a Spear | File:item fish spear 110x110.png | 60 | 4 | 240 |
Crab | File:item crab 110x110.png | 80 | 2 | 160 |
Oyster | File:item oyster 110x110.png | 100 | 2 | 200 |
Fish Soup | File:item fish soup 110x110.png | 100 | 4 | 400 |
Lobster | File:item lobster 110x110.png | 130 | 2 | 260 |
Egyptian Fish Stew | File:item egyptian fishstew 110x110.png | 155 | 4 | 620 |
Oyster a la Lemon | File:item oyster a la lemon 110x110.png | 420 | 2 | 840 |
Decorations