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Tips for the boxing ring

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<div style="width: 900px;">==Gamer Tipps: Gold 1 in Boxing Ring==
==Gamer Tipps: Gold 1 in Boxing Ring==
Many thanks to Lipzix for this guide!
First of all, it should be said that you don't have to take 2 weeks of vacation for that... Hihi... I guess I've read it somewhere... ;-)
First With the help of allthis guide, it should be said that you don't have to take 2 weeks a village with a strength of vacation for that... Hihi..1. I guess 9 million RPs (92 training sessions) can easily be done within 12 days Brawl-Weekend got through the carpets (not online 24/7, I'veread it somewherem also employed)... ;-)
With the help of '''Tip!''' Before you start this guideascent, a village with you should make sure that you have a strength of 1.9 million at least 2 Mill RPs (92 training sessions) can easily be done within 12 daysBeating. Up there there are already a few strong villages -WE got through otherwise you lose too often or need too many strength potions. Guild level 30 is also an advantage as the carpets (not online 24/7, I'm guild bonuses also employed).greatly affect combat!
'''Tip!''' Before you start this ascent, you should make sure that you have a strength of at least 2 Mill RPs. Up therethere are already a few strong villages - otherwise you lose too often or need too many strength potions.Guild level 30 is also an advantage as the guild bonuses also greatly affect combat! A sufficient amount of KO potions should be available in advance. Estimated about 120 pieces - unfortunately I don't have themcounted during the brawl. But you can keep doubling oil + lobster, something else will come together. I haveanyway tried to determine the number, ''' comes at the end'''. In addition, there are several small and/or medium-sized onesStrength, crit, and first strike potions helpful - or big ones if you don't KO the attack because the opponentis assumed to be somewhat weaker. It is also helpful to use whatever potions you usually get, e.g. dropped defense potionsfor the fighter fighting Edi...
The sesterces account should also be well filled - experience has shown that 0.5-1 million sesterces are used up. The approximate time spent can also be found below.
By the start of the new tournament, you should be '''just before the gold-3''' limit (i.e. just under 200k)arrived and wait there until Monday's launch (that is, after the rewards of the completedtournament at night, you can already get started). There are 50k points to get for this walkthrough - Gold-1can't be reached any other way at the moment because of the downgrades. As a result, an average of approx. 3,500 points should be earned every daybe fetched - because you don't know if and when there will be a beating-weekend with double points. (Current status (May 2020):every 4 weeks, but can also change).'''You only attack opponents who are in rank above you''' - that's where you get the most points, currently max350. Lower-ranking opponents have to be bought away for this, hence the well-filled sesterce account (as mentioned above).
'''For the attack you set up:''''''1. Lunatix''' with suitable first strike weapon '''+ KO potion''' !'''2. + 3. Pointandclix''' and one of the other fighters (depending on what the opponent says has - I try to set up fighters similar to thatSet up the opponents, or you help someone who is a bit weaker with a strength potion - at some point people will leave youfromhave no more peeps to fight... XD )
In the best case, the opponent should have one of the strong fighters without their own first strike values ​​(Pointy,Edi, Ekonomi, Ironix), otherwise he may also know about the brawl and may also have KO + first strike weaponin and the chance of losing increases significantly.
'''Reason for listing:'''Lunatix comes first because he has a first strike value of 10! This value increases with onesuitable weapon, BECAUSE: If the opponent also has KO in it but no first strike fighter, Luna has a lot of chanceshigher that he knocks away the 1st opponent! If the weapon still has strength, all the better!
Well suited for Lunatix are, for example:
* Board with Shells: First +10, Block +40
LUNA and POINTY have very short recovery times, 3 and 5 minutes. That means you can always at intervals of 5 minmake attacks again and thus quickly collect a lot of points in 30 minutes with (hopefully) a few victories. The othersAttacks attacks are then based on the recovery times of the third combatants. '''For all the remaining fighters''' except for Luna, you're welcomeuse good block weapons, such as gladiator helmet (+45), carpet (+35), glowi (+30), obelisk (+25), pan (+25)...For Strength: Battering Ram (+20!), Carpet (+9), Bathtub (+9), Cauldron (+8), Throwing Trunk Cabers (8). Totem is also great with Crit +50nice in conjunction with a strong fighter +block potion. Then if you are very high in the ranking - e.g. 100 or higher - it becomes more and more difficult to get a higher one as opponents. Then it helps to take a break for almost 24 hours. Meanwhile, a number of players are attracting again one over, you don't lose points that much in the time (with 3 rematches every 8 hours). Then you might lie down again at rank 150 or below and it will be easier to find some higher ranked opponents again for 350 points. You don't necessarily need to KO every opponent either - if you've been fighting your way through for a while, you know the people without weapons... You can also see it in the opponent's line-up, for example if only the 3 weakest are there. It would be very nice after reaching Gold1 SAFE to take out the Def (weak fighters in without weapons) with it can move up more and everyone can double better. This is roughly the system that experienced players advocate more often. You can't lose anything here and everyone scores more points ... after a certain time you know who's participating in the villages or not. I'm one of them... :-)
Then if you are very high in the ranking - e.g. 100 or higher - it becomes more and more difficult to get a higher one
to get opponents. Then it helps to take a break for almost 24 hours. Meanwhile, a number of players are attracting again
one over, you don't lose points that much in the time (with 3 rematches every 8 hours). Then you might lie down again
at rank 150 or below and it will be easier to find some higher ranked opponents again for 350 points.
You don't necessarily need to KO every opponent either - if you've been fighting your way through for a while, you know the people
without weapons... You can also see it in the opponent's line-up, for example if only the 3 weakest are there.
It would be very nice after reaching Gold1 SAFE to take out the Def (weak fighters in without weapons) with it
can move up more and everyone can double better. This is roughly the system that experienced players advocate more often.
You can't lose anything here and everyone scores more points ... after a certain time you know who's participating in the villages
or not. I'm one of them... :-)
===Approximate calculation of playing time requirements of Gold1 promotion for working players===
<span style="text-decoration: underline;">Fights + points:</span>1 fight with approx. 310 points - you don't win 350 all the timeIn timeIn the morning 4-5 fights next to the coffee + in the evening a little more time for 9-10 fights, let's say 13 won 2lost, you get about 3,500 points11 days to Thursday of the 2nd spanking week = 11x 3,500 = 38,500 pointsplus Friday morning 1,500 = 40,000 points
<span style="text-decoration: underline;">Then beating weekend Then Brawl-Weekend starts:</span> in the evening + 5,000 = 45,000 pointsI never need to calculate on Saturday - that's the end of the day...
<span style="text-decoration: underline;">If NO beating WE NO Brawl-Weekend comes:</span>Friday evening: +2,500 = 42,500 pointsSaturday with slightly more time than weekdays: +4,000 points = 46,500500  Same again on Sunday: +4,000 = 50,500 pointspoints  '''Done!!'''
===Approximate calculation of KO potion requirement based on above point determination===
approx. 15 fights daily = 15 KO per day = 15 x 14 days = 210 potions IF a KO is used for EVERY attack (don't be alarmed, the number will be smaller soon...)1 potion = 2 lobsters +1 oilgives 8 lobsters + 4 oil from 12 fights won in 1 day(didn't expect 15 wins, you might lose sometimes) = 4 new KO potions brewed daily from winnings13.5 days x4: so gives an additional 54 potions during the ascension time
So the approx. 210 total requirement from above minus 54 that you beat yourself up = 156 potions that theoretically before the start of the beatingbeating  should be stored.'''BUT:''' But I assume that a KO is not required for every fight, that's how it was for me too.For that I assume 4/5, there are often nice opponents by buying them away = 125 potions.If you're lucky, you may have more than 350 points, then there will be fewer fights and, as a result, tooless KO's you need...
And now: GOOD LUCK! ! !
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