Difference between revisions of "Tavern"

DETAILS
[+/-]

Widgets

Widgets<bs-widget-edit>

Wanted pages
Who is online?
From Asterix & Friends - Wiki
Jump to: navigation, search
(Recipes)
(Recipes)
Line 184: Line 184:
 
|-
 
|-
 
||Gaul Stew
 
||Gaul Stew
||[[File:item_gaulish_stew_110x110.png]]
+
||[[File:Gaul_stew.png|none]]
 
||2
 
||2
 
||200
 
||200
Line 199: Line 199:
 
|-
 
|-
 
||Warriors Special
 
||Warriors Special
||[[File:item_warriors_special_110x110.png]]
+
||[[File:Warriors_special.png|none]]
 
||3
 
||3
 
||600
 
||600
Line 220: Line 220:
 
|-
 
|-
 
||Egyptian Stew
 
||Egyptian Stew
||[[File:item_egyptian_stew_110x110.png]]
+
||[[File:Egyptian_stew.png|none]]
 
||4
 
||4
 
||800
 
||800

Revision as of 00:29, 17 November 2017

Introduction

Market Tavern 400x400.png

The Tavern, like the Butcher and Fish Market, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of the Tavern and buy the second decoration.

The Tavern is available to build at level 30.

Cost to build: 13000 sesterce, 16 stone blocks, 40 straw, 30 wood, 14 wooden planks

Initial capacity: 1800 sesterce

Upgrades

Upgrades - Tavern
Level Upgrade Sesterce needed Items needed Village level Base upgrade time
2

Unlock first merchandise slot

Recipe: "Gaul Stew"

100 1 empty barrel, 5 stone, 5 straw 30 30 seconds
3

Unlock second merchandise slot

Recipe: "Warriors Special"

500 2 empty barrels, 10 stone, 10 straw 33 5 minutes
4

Revenue +25

Recipe: "Egyptian Stew"

1000 3 empty barrels, 15 stone, 15 straw 36 20 minutes
5

Maximum capacity +100

2000 1 cervisia barrel, 20 stone, 20 straw 39 1 hour
6 Revenue +25 4000 1 wine barrel, 25 stone, 25 straw  42 2 hours
7 Unlock third merchandise slot 8000 2 cervisia barrels, 30 stone, 30 straw 45 4 hours
8

Revenue +25

16000 2 wine barrels, 35 stone, 35 straw 48 8 hours
9

Maximum capacity +100

24000 4 cervisia barrels, 40 stone, 40 straw 51 16 hours
10

Revenue +25

32000 4 wine barrels, 45 stone, 45 straw 54 24 hours
11 Unlock fourth merchandise slot 40000 6 cervisia barrels, 50 stone, 50 straw 56 36 hours
12

Revenue +25

52000 6 wine barrels, 55 stone, 55 straw 58 52 hours
13 Maximum capacity +100 64000 8 cervisia barrels, 60 stone, 60 straw 60 68 hours
14 Revenue +25 76000 8 wine barrels, 65 stone, 65 straw 62 84 hours
15 Revenue +25 88000 10 cervisia barrels, 70 stone, 70 straw 64 96 hours
16 Revenue +25 104000 10 wine barrels, 75 stone, 75 straw 66 102 hours
17 Maximum capacity +100 120000 12 cervisia barrel, 80 stone, 80 straw 68 108 hours
18 Revenue +25 136000 12 wine barrels, 85 stone, 85 straw 70 112 hours

Recipes

Recipes - Tavern
Recipe Icon Tavern level Unlock cost (sesterce)
Base crafting duration Sell price (sesterce; sold from inventory) Ingredients Merchandise effect
Gaul Stew
Gaul stew.png
2 200 1 minute 117

2x beetroot

1x parsley

2 food

360 sesterce in 2 hours 15 minutes
Warriors Special
Warriors special.png
3 600

1 minute 

30 seconds

173

3x entrails

2x mushrooms

1rabbit

1x salt

540 sesterce in 2 hours 15 minutes
Egyptian Stew
Egyptian stew.png
4 800

1 minute 

45 seconds

306

1x chicken

2x dates

1x strawberry

2x water

920 sesterce in 45 minutes

Merchandise

The production cycle of the Tavern is 45 minutes. This means that every 45 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).

The base sesterce generation per cycle is 120. It can be increased by certain building upgrade levels and decorations (see below).

Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time. At the end of the last cycle, the merchandise item is consumed.


tip asterix 80x120.png

The system actually works in a way that an item added as merchandise will grant its bonus sesterce with the next "tick(s)" (end of cycles). For example: the timer indicates that the current cycle ends in 5 minutes ("+x in 00:05:00"). If you add a beetroot to the merchandise slot now, you will gain the additional 90 sesterce in 5 minutes when the current cycle is over.


Merchandise - Tavern
Item Icon Sesterce gain per cycle (45 minutes) Number of cycles Total sesterce gain
Beetroot File:item beetroot 110x110.png 90 1 90
Parsley File:item parsley 110x110.png 110 1 110
Strawberry File:item strawberry 110x110.png 240 1 240
Cervisia barrel File:item cervisia barrel 110x110.png 260 1 260
Wine barrel File:item wine barrel 110x110.png 300 1 300
Gaul Stew File:item gaulish stew 110x110.png 120 3 360
Warriors Special File:item warriors special 110x110.png 180 3 540
Egyptian Stew File:item egyptian stew 110x110.png 920 1 920

Decorations

Market fully decorated Tavern 400x400.png The Tavern, like all production buildings, has two decoration slots. Apart from upgrading the look of your building, the decorations provide valuable bonuses.




Decorations - Tavern
Name Image Cost Effect Building level
Table for two deco1a tavern 130x130.png 150 Roman Helmets Increases sesterce generation by 25 per cycle 1
Regular's table deco1b tavern 130x130.png 350 Roman Helmets Increases sesterce generation by 50 per cycle 4
Feasting table deco1c tavern 180x130.png 700 Roman Helmets Increases sesterce generation by 75 per cycle 8
Small barrel deco2a tavern 130x130.png 120 Roman Helmets Increases maximum capacity by 100 1
Medium barrel deco2b tavern 130x130.png 350 Roman Helmets Increases maximum capacity by 200 4
Big barrel deco2c tavern 130x130.png 700 Roman Helmets Increases maximum capacity by 300 8
Authors
Anamatt