Changes

Butcher

434 bytes added, 1 year ago
/* Event Recipes */
<div style="width: 900px;">
 
==Introduction==
{| class="invtable_align_left"
|-
||[[File:Market_Butcher_400x400.png ]]
||
The Butcher, like the Fish Market and Tavern, is a Market building. It generates sesterce Sesterces over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce Sesterces gain. The maximum capacity is increased at certain upgrade levels of the Fish Market Butcher (and by one of the two decorations).
The butcher is available from the beginning and does not need to be built.
Initial capacity: 300 sesterceSesterces
|}
!|'''Level'''
!|'''Upgrade'''
!|'''Sesterce neededNeeded'''!|'''Items neededNeeded'''!|'''Village levelLevel'''!|'''Base upgrade timeDurationtime'''
|-
||2
Unlock first merchandise slot
Recipe: "Gaul Gaulish Soup"
||100
||2 entrails2x Entrail, 5 strawStraw, 5 woodWood
||1
||30 seconds
Unlock second merchandise slot
Recipe: "Nordic Sausage", "Roasted Chicken"
||500
||4 entrails4x Entrail, 10 strawStraw, 10 woodWood
||4
||5 minutes
||4
||
Revenue Capacity +1
Recipe: "Roasted Chicken"||10001,000||6 entrails6x Entrail, 15 strawStraw, 15 woodWood
||7
||20 minutes
Maximum capacity +100
||20002,000||8 entrails8x Entrail, 20 strawStraw, 20 woodWood
||10
||1 hour
|-
||6
||Revenue Capacity +1||40004,000||10 entrails10x Entrail, 25 strawStraw, 25 woodWood
||13
||2 hours
||7
||Unlock third merchandise slot
||80008,000||12 entrails12x Entrail, 30 strawStraw, 30 woodWood
||16
||4 hours
||8
||
Revenue Capacity +1
||1600016,000||14 entrails14x Entrail, 35 strawStraw, 35 woodWood
||19
||8 hours
Maximum capacity +100
||2400024,000||16 entrails16x Entrail, 40 strawStraw, 40 woodWood
||22
||16 hours
||10
||
Revenue Capacity +1
||3200032,000||18 entrails18x Entrail, 45 strawStraw, 45 woodWood
||25
||24 hours
||11
||Unlock fourth merchandise slot
||4000040,000||20 entrails20x Entrail, 50 strawStraw, 50 woodWood
||28
||36 hours
||12
||
Revenue Capacity +1
||5200052,000||22 entrails22x Entrail, 55 strawStraw, 55 woodWood
||30
||52 hours
||13
||Maximum capacity +100
||6400064,000||24 entrails24x Entrail, 60 strawStraw, 60 woodWood
||32
||68 hours
|-
||14
||Revenue Capacity +1||7600076,000||26 entrails26x Entrail, 65 strawStraw, 65 woodWood
||34
||84 hours
|-
||15
||Revenue Capacity +1||8800088,000||28 entrails28x Entrail, 70 strawStraw, 70 woodWood
||36
||96 hours
|-
||16
||Revenue Capacity +1||104000104,000||30 entrails30x Entrail, 75 strawStraw, 75 woodWood
||38
||102 hours
||17
||Maximum capacity +100
||120000120,000||32 entrails32x Entrail, 80 strawStraw, 80 woodWood
||40
||108 hours
|-
||18
||Revenue Capacity +1||136000136,000||34 entrails34x Entrail, 85 strawStraw, 85 woodWood
||42
||112 hours
|-
!|'''Recipe'''
!|'''IconImage'''
!|'''Butcher level'''
!|'''Unlock cost (sesterceSesterces)<br />'''
!|'''Base crafting duration'''
!|'''Sell price (sesterce; sold from inventorySesterces)'''
!|'''Ingredients'''
!|'''Merchandise effect'''
|-
||Gaul Gaulish Soup||[[File:item_gaul_soup_110x110Gaul_soup.png|none]]
||2
||50
||1 hour1 minute
||160
||3 boar bones, 2 water2x Boar Bones 2x Water ||320 sesterce Sesterces in 2 hours
|-
||Nordic Sausage
||[[File:item_nordic_sausage_110x110Nordic_sausage.png|none]]
||3
||600
||1,5 hoursminute  30 seconds 
||200
||2 entrails, 1 parsley, 1 rabbit2x Entrail 1x Parsley 1x Rabbit ||520 sesterce Sesterces in 2 hours
|-
||Roasted Chicken
||[[File:item_roasted_chicken_110x110Roasted_chicken.png|none]]
||4
||800
||1,75 hoursminute  45 seconds 
||233
||3 beetroot, 1 chicken, 1 parsley, 1 salt||700 sesterce in 1 hour|}3x Beetroot
==Merchandise==The production cycle of the Butcher is 3 minutes. This means that every 3 minutes new sesterce are generated and added to the amount that can be collected by the player (up to the maximum capacity).1x Chicken
The base sesterce generation per cycle is 6. It can be increased by certain building upgrade levels and decorations (see below).1x Parsley
Selling wares (drop items and crafted meals) in the merchandise slots increases the sesterce generation for a certain amount of time.1x Salt
||700 Sesterces in 1 hour
|}
==Event Recipes==
{| class="R1table"
|-
| colspan="8"|Event Recipes - Butcher Shop
|-
!|'''Event'''
!|'''Recipe'''
!|'''Image'''
!|'''Recipe cost'''
!|
'''Manufacturing-'''
{'''time''' !| class="tipbox"'''Selling Price''' '''(Sesterces)''' !|'''Ingredients'''!|'''Income'''
|-
||[[File:tip_asterix_80x120.png]]Winter
||
The system actually works in a way that an item added as merchandise will grant its bonus sesterce Boar with the next "tick(s)" (end of cycles). For example: the timer indicates that the current cycle ends in 5 minutes ("+x in 00:05:00"). If you add a smelly fish to the merchandise slot now, you will gain an additional 20 sesterce in 5 minutes when the current cycle is over and another 20 sesterce in 35 minutes.mint sauce
||[[File:boar_in_mintsauce.png|none|link=|64x64px]]
||300
||3 minutes
||120
||
Mint
 
||700 sesterces in 1 hour
|}
 
==Merchandise==
The cycle for Sesterces production in the butcher shop is 3 minutes. This means that new Sesterces are generated every 3 minutes and added up until the capacity is fully used. The collection is done by the player.
 
Base production is 6 Sesterces. This value can be permanently increased with the help of upgrades and decorations (see below).
 
More Sesterces can be generated for a short time by selling goods and dishes. It should be noted that the full capacity is reached very quickly.
 
Selling can be achieved by selecting "Goods" in the butcher's circle menu. If goods have been placed in one or all of the designated spaces, there is a Sesterces bonus for a certain number of cycles. The amount and duration depend on the goods (see table below). It doesn't matter how long the current cycle lasts.
 
Example: A Gaulish Soup is placed in the market. There is a Sesterces bonus of 8 Sesterces for the current and the following 39 cycles (a total of 320 Sesterces for 40 cycles).
 
|-
!|'''Item'''
!|'''IconImage'''!|'''Sesterce gain per cycle (30 3 minutes)'''
!|'''Number of cycles'''
!|'''Total sesterce Sesterces gain'''
|-
||Smelly fishEntrail||[[File:item_smelly_fish_110x110Entrail.png|none|110x110px]]||4
||20
||2
||40
|-
||Fish
||[[File:item_fish_110x110.png]]
||30
||2
||60
|-
||Egyptian Fish
||[[File:item_Egyptian_fish_110x110.png]]
||40
||2
||80
|-
||Fish on a SpearBoar Bone||[[File:item_fish_spear_110x110Boar_bone.png|none]]||605||420||240100
|-
||CrabChicken||[[File:item_crab_110x110Chicken.png|none]]||7||20||140|-||Rabbit||[[File:Rabbit.png|none]]||808||220
||160
|-
||OysterGaul Soup||[[File:item_oyster_110x110Gaul_soup.png|none]]||1008||240||200320
|-
||Fish SoupNordic Sausage||[[File:item_fish_soup_110x110Nordic_sausage.png|none]]||10013||440||400520
|-
||LobsterRoasted Chicken||[[File:item_lobster_110x110Roasted_chicken.png|none]]||13014||220||260700
|-
||Egyptian Fish StewRoasted Boar in Mint Sauce (only available during Winter-Event) ||[[File:item_egyptian_fishstew_110x110boar_in_mintsauce.png|none|link=|64x64px]]||15535||420||620700
|-
||Oyster a la LemonTurkey||[[File:item_oyster_a_la_lemon_110x110Turkeys.png|none|link=]]||42050||220||8401,000
|}
|-
||[[File:Market_fully_decorated_Butcher_400x400.png ]]
||The Butcher, like all production buildings, has two decoration slots: one decoration can be purchased for sesterce, the other for Roman Helmets. Apart from upgrading the look of your building, the decorations provide valuable bonuses.
|}
||[[File:deco1a_butcher_130x130.png]]
||150 Roman Helmets
||Increases sesterce Sesterces generation by 1 per cycle
||1
|-
||[[File:deco1b_butcher_130x130.png]]
||350 Roman Helmets
||Increases sesterce Sesterces generation by 2 per cycle
||4
|-
||[[File:deco1c_butcher_130x130.png]]
||700 Roman Helmets
||Increases sesterce Sesterces generation by 3 per cycle
||8
|-
|}
</div>[[Category:EnglishBuildings]] [[Category:1 All Pages]]
Bureaucrat
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