Difference between revisions of "Fish market"
Widgets
Widgets<bs-widget-edit>
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||[[File:Market_fish_market_400x400.png ]] | ||[[File:Market_fish_market_400x400.png ]] | ||
|| | || | ||
− | + | Thex Fish Market, like the Butcher and Tavern, is a Market building. It generates sesterce over time up to its maximum capacity. Sesterces need to be collected manually by the player. Selling certain drop items or dishes (that can be crafted in the Market buildings) increases the speed of sesterce gain. The maximum capacity is increased at certain upgrade levels of thex Fish Market (and by one of the two decorations). | |
− | + | Thex Fish Market is available to build at level 16. | |
Cost to build: 2,400 Sesterces, 8x Stone Block, 22 Straw, 20 Wood, 8x Wooden Plank | Cost to build: 2,400 Sesterces, 8x Stone Block, 22 Straw, 20 Wood, 8x Wooden Plank | ||
Line 19: | Line 19: | ||
{| class="B1table" | {| class="B1table" | ||
|- | |- | ||
− | | colspan="6"|Upgrades - Fish Market | + | | colspan="6"|Upgrades -x Fish Market |
|- | |- | ||
Line 36: | Line 36: | ||
||100 | ||100 | ||
− | || | + | ||2x Fish, 5 Stone, 5 Straw |
||16 | ||16 | ||
||30 seconds | ||30 seconds | ||
Line 47: | Line 47: | ||
||500 | ||500 | ||
− | || | + | ||4x Fish, 10 Stone, 10 Straw |
||19 | ||19 | ||
||5 minutes | ||5 minutes | ||
Line 60: | Line 60: | ||
||1,000 | ||1,000 | ||
− | || | + | ||6x Fish, 15 Stone, 15 Straw |
||22 | ||22 | ||
||20 minutes | ||20 minutes | ||
Line 69: | Line 69: | ||
||2,000 | ||2,000 | ||
− | || | + | ||8x Fish, 20 Stone, 20 Straw |
||25 | ||25 | ||
||1 hour | ||1 hour | ||
Line 76: | Line 76: | ||
||Revenue +10 | ||Revenue +10 | ||
||4,000 | ||4,000 | ||
− | || | + | ||10x Fish, 25 Stone, 25 Straw |
||28 | ||28 | ||
||2 hours | ||2 hours | ||
Line 83: | Line 83: | ||
||Unlock third merchandise slot | ||Unlock third merchandise slot | ||
||8,000 | ||8,000 | ||
− | || | + | ||12x Fish, 30 Stone, 30 Straw |
||31 | ||31 | ||
||4 hours | ||4 hours | ||
Line 92: | Line 92: | ||
||16,000 | ||16,000 | ||
− | || | + | ||14x Fish, 35 Stone, 35 Straw |
||34 | ||34 | ||
||8 hours | ||8 hours | ||
Line 101: | Line 101: | ||
||24,000 | ||24,000 | ||
− | || | + | ||16x Fish, 40 Stone, 40 Straw |
||37 | ||37 | ||
||16 hours | ||16 hours | ||
Line 110: | Line 110: | ||
||32,000 | ||32,000 | ||
− | || | + | ||18x Fish, 45 Stone, 45 Straw |
||40 | ||40 | ||
||24 hours | ||24 hours | ||
Line 117: | Line 117: | ||
||Unlock fourth merchandise slot | ||Unlock fourth merchandise slot | ||
||40,000 | ||40,000 | ||
− | || | + | ||20x Fish, 50 Stone, 50 Straw |
||42 | ||42 | ||
||36 hours | ||36 hours | ||
Line 126: | Line 126: | ||
||52,000 | ||52,000 | ||
− | || | + | ||22x Fish, 55 Stone, 55 Straw |
||44 | ||44 | ||
||52 hours | ||52 hours | ||
Line 133: | Line 133: | ||
||Maximum capacity +100 | ||Maximum capacity +100 | ||
||64,000 | ||64,000 | ||
− | || | + | ||24x Fish, 60 Stone, 60 Straw |
||46 | ||46 | ||
||68 hours | ||68 hours | ||
Line 140: | Line 140: | ||
||Revenue +10 | ||Revenue +10 | ||
||76,000 | ||76,000 | ||
− | || | + | ||26x Fish, 65 Stone, 65 Straw |
||48 | ||48 | ||
||84 hours | ||84 hours | ||
Line 147: | Line 147: | ||
||Revenue +10 | ||Revenue +10 | ||
||88,000 | ||88,000 | ||
− | || | + | ||28x Fish, 70 Stone, 70 Straw |
||50 | ||50 | ||
||96 hours | ||96 hours | ||
Line 154: | Line 154: | ||
||Revenue +10 | ||Revenue +10 | ||
||104,000 | ||104,000 | ||
− | || | + | ||30x Fish, 75 Stone, 75 Straw |
||52 | ||52 | ||
||102 hours | ||102 hours | ||
Line 161: | Line 161: | ||
||Maximum capacity +100 | ||Maximum capacity +100 | ||
||120,000 | ||120,000 | ||
− | || | + | ||32x Fish, 80 Stone, 80 Straw |
||54 | ||54 | ||
||108 hours | ||108 hours | ||
Line 168: | Line 168: | ||
||Revenue +10 | ||Revenue +10 | ||
||136,000 | ||136,000 | ||
− | || | + | ||34x Fish, 85 Stone, 85 Straw |
||56 | ||56 | ||
||112 hours | ||112 hours | ||
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{| class="R1table" | {| class="R1table" | ||
|- | |- | ||
− | | colspan="8"|Recipes - Fish Market | + | | colspan="8"|Recipes -x Fish Market |
|- | |- | ||
!|'''Recipe''' | !|'''Recipe''' | ||
− | !|''' | + | !|'''Image''' |
− | !|'''Fish Market | + | !|'''Fish Market Level''' |
− | !|'''Unlock cost ( | + | !|'''Unlock cost (Sesterces)<br />''' |
− | !|''' | + | !|'''Duration''' |
− | !|'''Sell | + | !|'''Sell Price (Sesterces)''' |
!|'''Ingredients''' | !|'''Ingredients''' | ||
!|'''Merchandise effect''' | !|'''Merchandise effect''' | ||
Line 197: | Line 197: | ||
||72 | ||72 | ||
|| | || | ||
− | + | 3xx Fish | |
1x Poor Spear | 1x Poor Spear | ||
− | ||240 | + | ||240 Sesterces in 2 hours |
|- | |- | ||
||Fish Soup | ||Fish Soup | ||
Line 216: | Line 216: | ||
1x Crab | 1x Crab | ||
− | + | 1xx Fish | |
− | 2x | + | 2x Smellyx Fish |
2x Water | 2x Water | ||
− | || | + | ||400 Sesterces in 2 hours |
|- | |- | ||
||Oyster a la Lemon | ||Oyster a la Lemon | ||
Line 243: | Line 243: | ||
1x Water | 1x Water | ||
− | || | + | ||840 Sesterces in 1 hour |
|- | |- | ||
− | || | + | ||Egyptianx Fish Stew |
||[[File:Egyptian_fishstew.png|none]] | ||[[File:Egyptian_fishstew.png|none]] | ||
||4 | ||4 | ||
Line 260: | Line 260: | ||
3x Water | 3x Water | ||
− | || | + | ||620 Sesterces in 2 hours |
|} | |} | ||
Line 272: | Line 272: | ||
In the circle menu of the fish market, selling can be achieved by selecting "Goods". If goods have been placed in one or all of the designated spaces, there is a sesterce bonus for a certain number of cycles. The amount and duration depend on the goods (see table below). It doesn't matter how long the current cycle lasts. | In the circle menu of the fish market, selling can be achieved by selecting "Goods". If goods have been placed in one or all of the designated spaces, there is a sesterce bonus for a certain number of cycles. The amount and duration depend on the goods (see table below). It doesn't matter how long the current cycle lasts. | ||
− | Example: An oyster is placed on the market. There is a sesterce bonus of 100 sesterces for the current and the following cycle (so a total of 200 sesterces for 2 cycles). Fish soup, for example, would produce increased sesterces even in four cycles. | + | Example: An oyster is placed on the market. There is a sesterce bonus of 100 sesterces for the current and the following cycle (so a total of 200 sesterces for 2 cycles).x Fish soup, for example, would produce increased sesterces even in four cycles. |
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{| class="M1table" | {| class="M1table" | ||
|- | |- | ||
− | | colspan="5"|Merchandise - Fish Market | + | | colspan="5"|Merchandise -x Fish Market |
|- | |- | ||
!|'''Item''' | !|'''Item''' | ||
Line 286: | Line 286: | ||
!|'''Total sesterce gain''' | !|'''Total sesterce gain''' | ||
|- | |- | ||
− | || | + | ||Smellyx Fish |
||[[File:Smelly_fish.png|none]] | ||[[File:Smelly_fish.png|none]] | ||
||20 | ||20 | ||
Line 298: | Line 298: | ||
||60 | ||60 | ||
|- | |- | ||
− | || | + | ||Egyptianx Fish |
||[[File:Egyptian_fish.png|none]] | ||[[File:Egyptian_fish.png|none]] | ||
||40 | ||40 | ||
Line 305: | Line 305: | ||
|- | |- | ||
||Caledonian Salmon | ||Caledonian Salmon | ||
− | ||[[File:caledonian_salmon.png|link= | + | ||[[File:caledonian_salmon.png|none|link=]] |
||300 | ||300 | ||
||2 | ||2 | ||
Line 357: | Line 357: | ||
|- | |- | ||
||[[File:Market_fully_decorated_fish_market_400x400.png |File:Market_fully_decorated_Fish_market_400x400.png ]] | ||[[File:Market_fully_decorated_fish_market_400x400.png |File:Market_fully_decorated_Fish_market_400x400.png ]] | ||
− | || | + | ||Thex Fish Market, like all production buildings, has two decoration slots. Apart from upgrading the look of your building, the decorations provide valuable bonuses. |
|} | |} | ||
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{| class="D1table" | {| class="D1table" | ||
|- | |- | ||
− | | colspan="5"|Decorations - Fish Market | + | | colspan="5"|Decorations -x Fish Market |
|- | |- | ||
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!|'''Building level''' | !|'''Building level''' | ||
|- | |- | ||
− | || | + | ||Ornamentalx Fish |
||[[File:deco1a_fish_market_130x130.png]] | ||[[File:deco1a_fish_market_130x130.png]] | ||
||150 Roman Helmets | ||150 Roman Helmets | ||
Line 388: | Line 388: | ||
||4 | ||4 | ||
|- | |- | ||
− | || | + | ||Bigx Fish |
||[[File:deco1c_fish_market_130x130.png]] | ||[[File:deco1c_fish_market_130x130.png]] | ||
||700 Roman Helmets | ||700 Roman Helmets | ||
Line 413: | Line 413: | ||
|} | |} | ||
− | + | ||
− | + | ||
</div> | </div> | ||
+ | [[Category:Buildings]] | ||
+ | |||
+ | [[Category:1 All Pages]] |
Revision as of 13:15, 8 February 2023
Introduction
Upgrades
Upgrades -x Fish Market | |||||
Level | Upgrade | Sesterce needed | Items needed | Village level | Base upgrade time |
---|---|---|---|---|---|
2 |
Unlock first merchandise slot Recipe: "Fish on a Spear" |
100 | 2x Fish, 5 Stone, 5 Straw | 16 | 30 seconds |
3 |
Unlock second merchandise slot Recipe: "Fish Soup" |
500 | 4x Fish, 10 Stone, 10 Straw | 19 | 5 minutes |
4 |
Revenue +10 Recipe: "Oyster a la Lemon" Recipe: "Egyptian Fish Stew" |
1,000 | 6x Fish, 15 Stone, 15 Straw | 22 | 20 minutes |
5 |
Maximum capacity +100 |
2,000 | 8x Fish, 20 Stone, 20 Straw | 25 | 1 hour |
6 | Revenue +10 | 4,000 | 10x Fish, 25 Stone, 25 Straw | 28 | 2 hours |
7 | Unlock third merchandise slot | 8,000 | 12x Fish, 30 Stone, 30 Straw | 31 | 4 hours |
8 |
Revenue +10 |
16,000 | 14x Fish, 35 Stone, 35 Straw | 34 | 8 hours |
9 |
Maximum capacity +100 |
24,000 | 16x Fish, 40 Stone, 40 Straw | 37 | 16 hours |
10 |
Revenue +10 |
32,000 | 18x Fish, 45 Stone, 45 Straw | 40 | 24 hours |
11 | Unlock fourth merchandise slot | 40,000 | 20x Fish, 50 Stone, 50 Straw | 42 | 36 hours |
12 |
Revenue +10 |
52,000 | 22x Fish, 55 Stone, 55 Straw | 44 | 52 hours |
13 | Maximum capacity +100 | 64,000 | 24x Fish, 60 Stone, 60 Straw | 46 | 68 hours |
14 | Revenue +10 | 76,000 | 26x Fish, 65 Stone, 65 Straw | 48 | 84 hours |
15 | Revenue +10 | 88,000 | 28x Fish, 70 Stone, 70 Straw | 50 | 96 hours |
16 | Revenue +10 | 104,000 | 30x Fish, 75 Stone, 75 Straw | 52 | 102 hours |
17 | Maximum capacity +100 | 120,000 | 32x Fish, 80 Stone, 80 Straw | 54 | 108 hours |
18 | Revenue +10 | 136,000 | 34x Fish, 85 Stone, 85 Straw | 56 | 112 hours |
Guild bonuses can reduce construction time by up to 15%.
Recipes
Recipes -x Fish Market | |||||||
Recipe | Image | Fish Market Level | Unlock cost (Sesterces) |
Duration | Sell Price (Sesterces) | Ingredients | Merchandise effect |
---|---|---|---|---|---|---|---|
Fish on a Spear | 2 | 200 | 1 minute | 72 |
3xx Fish 1x Poor Spear |
240 Sesterces in 2 hours | |
Fish Soup | 3 | 600 |
1 minute 30 seconds |
128 |
1x Crab 1xx Fish 2x Smellyx Fish 2x Water |
400 Sesterces in 2 hours | |
Oyster a la Lemon | 4 | 800 |
1 minute 45 seconds |
280 |
1x Lemon 2x Oyster 1x Parsley 1x Water |
840 Sesterces in 1 hour | |
Egyptianx Fish Stew | 4 | 1400 | 2 minutes | 354 |
1x Date 2x Egyptian Fish 1x Lemon 3x Water |
620 Sesterces in 2 hours |
Increased sesterce production
The cycle of sesterce production of the fish market is 30 minutes. This means that new sesterces are generated every 30 minutes and accumulated until the market is full. The collection is done by the player.
The base production is 63 sesterces. This value can be permanently increased with the help of upgrades and decorations (see below).
More sesterces can be generated for a short time by selling goods and dishes. It should be noted that the full capacity is reached very quickly.
In the circle menu of the fish market, selling can be achieved by selecting "Goods". If goods have been placed in one or all of the designated spaces, there is a sesterce bonus for a certain number of cycles. The amount and duration depend on the goods (see table below). It doesn't matter how long the current cycle lasts.
Example: An oyster is placed on the market. There is a sesterce bonus of 100 sesterces for the current and the following cycle (so a total of 200 sesterces for 2 cycles).x Fish soup, for example, would produce increased sesterces even in four cycles.
Merchandise -x Fish Market | ||||
Item | Icon | Sesterce gain per cycle (30 minutes) | Number of cycles | Total sesterce gain |
---|---|---|---|---|
Smellyx Fish | 20 | 2 | 40 | |
Fish | 30 | 2 | 60 | |
Egyptianx Fish | 40 | 2 | 80 | |
Caledonian Salmon | 300 | 2 | 600 | |
Fish on a Spear | 60 | 4 | 240 | |
Crab | 80 | 2 | 160 | |
Oyster | 100 | 2 | 200 | |
Fish Soup | 100 | 4 | 400 | |
Lobster | 130 | 2 | 260 | |
Egyptian Fish Stew | 155 | 4 | 620 | |
Oyster a la Lemon | 420 | 2 | 840 |
Decorations
Thex Fish Market, like all production buildings, has two decoration slots. Apart from upgrading the look of your building, the decorations provide valuable bonuses. |