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Combat Legion

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===Legion Life Energy===
Your resistance level determines the life energy health of the legion that appears next. It is possible that a legion will appear whose legion level is 2 levels higher than the resistance level of the player. The actual value is determined using predetermined probability values. From resistance level 6, a legion always appears that is 2 levels higher than your own resistance level:
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Size
(life energyhealth)
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The strength of the legion is the sum of the strength of all of your own villagers, not just those selected for combat, (without weapons) plus-minus 12. However, the lower limit is strength 14 and the upper limit is strength 145. This results in stronger legions, the stronger the villagers are.
In the event of a victory, as much health is drained from the legion as tha the player's own attack strength was with all bonuses. After each battle there is a reward, which includes, among other things, resistance points.
After the legion is completely removed, the system will send a message to all involved villages. In addition to other rewards, this report shows which villages took part in the battle with which values ​​- however, a maximum of 5 villages are displayed.
If a legion from another village is attacked, the return time is reduced by 1.5 minutes per point of strength used in battle.
If you fight against your own legions or patrols, this value doubles - i.e. 3 minutes per strength point of strength used in the fight!
This means: If many strength points are used, the next legion will come faster. If the village doesn't fight much, the return time is hardly reduced.
There are also 10 blueberries in the final reward.
[[Category:1_All_Pages]][[Category:General]][[Category:Combat]]
 
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